Dragonyhm
A story-driven fantasy adventure with dungeons, battles, puzzles, and secrets to uncover as you set out to save the kingdom of Archend.
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ESRB Rating: E (Everyone)
Content Descriptors: Mild Fantasy Violence
In the land of Archend, peace has held since the last great war with dragons—until the Yhmszindr, Kurtis, mysteriously vanishes and the dragons begin to stir once more. You play as Kris, his son, embarking on a quest to find him and stop the forces threatening the kingdom. Explore vast dungeons, solve puzzles, and battle your way through an epic tale filled with memorable characters and multiple endings.
- 9 main dungeons plus numerous mini-dungeons
- Turn-based battles, real-time action, puzzles, and mini-games
- Unlockable modifiers and collectible extras
- Multiple story endings
- A fully realized fantasy world to explore
- Premium Cartridge
- Instruction Manual
- Chromatic Charm featuring game-specific character
- Genre: RPG
- Platform: Chromatic
- Developer: ModRetro, Spacebot Interactive
- Players: Single player
- Play Time: 10+ hours
- Replayability: High
- Supported Languages: English
- Compatible With: Chromatic, Game Boy®, Game Boy Color®, Super Game Boy®









About the Developer
Bio
Name / Studio Name
Chris Beach / Spacebot Interactive
Location
United Kingdom
How It Started
I’ve been interested in game development since I was young, but it was during the COVID pandemic – when I had more free time – that I really dove in. I decided to learn how to make Game Boy games and ended up self-publishing an adventure RPG called Dragonborne.
Other Games / Projects
Dragonborne, Dracula: Dark Reign, and more titles currently in the works!
Fun Fact
When I made Dragonborne, I was completely new to GB Studio – and honestly, I didn’t use any design or planning docs. I just scripted straight from my head into the engine. Whatever I thought of next made it into the game! That spontaneous process helped shape the foundation for what eventually became Dragonyhm. These days, things are much more structured – we now use detailed design docs and thorough planning for all current and future releases.
The Idea
Why I Made This Game
Dragonyhm is the game I always wanted Dragonborne to be. With more experience, better tools, and the amazing talent of Bumbiss on board, we were able to fully realize the vision we originally had.
What Makes This Game Special
I’ve always been a huge fan of JRPGs. So creating something that resonates with other fans of the genre – something that feels like it can stand alongside the games I grew up loving – that’s incredibly special.
You'll Love This If...
You’re a fan of classic RPGs and JRPGs like Dragon Quest or Final Fantasy – you’ll love the storytelling and turn-based battles. And if you enjoy Zelda-style dungeon exploration and puzzle-solving, you’ll feel right at home too.
Inspiration / Influences
Dragonyhm draws from classic JRPGs and action-adventures like The Legend of Zelda. Grandia inspired real-time encounters, save shrines, and parts of the battle system. The damage portrait is a nod to Doomguy from Doom, while dungeon design and puzzles borrow from our favorite Zelda titles.
Favorite Feature
A few standout moments for me: the encounter with Balmosyr, Kris acquiring Gonszilfr, the dramatic return to the palace to face Rykard, and of course – the ending sequence.

- Daniel M.Verified Buyer16 hours agoRated 5 out of 5 starsLink awaken
Fine game give me rpg link awaken vibes
Was this helpful? - Scott G.Verified Buyer2 days agoRated 4 out of 5 starsFun and fresh RPG
I really enjoyed the combat and the story was good. Pick this up if you are looking for a fresh RPG and solid turn based combat.
Was this helpful? - Peng Z.Verified Buyer1 week agoRated 5 out of 5 starsDragonyhm DX: A Retro JRPG Gem Worth Exploring
Dragonyhm DX: A Retro JRPG Gem Worth Exploring
Dragonyhm DX is a fantastic JRPG that will thrill retro gaming fans, perfectly recapturing the charm and depth of the Game Boy Color era. As Kris, a young protagonist on a quest to find his father, your adventure through the kingdom of Arch End is steeped in classic nostalgia—from its pixel art in the style of Ken Sugimori to its Zelda-inspired opening narrative, every detail evokes fond memories of retro gaming.
The gameplay design is brilliantly crafted: it blends turn-based combat with real-time exploration. Enemies actively chase you, and skillful movement lets you avoid random encounters, adding a strategic layer to the experience. The unique leveling system is particularly clever—you must use items to boost specific stats the moment you level up, forcing players to carefully plan their character’s growth path.
The 9 main dungeons each have distinct features, ranging from challenging 密室 (secret rooms) to dragon lair seal quests. Paired with puzzles that require finding dragon scales to unlock progress, the 10+ hour gameplay is filled with exploration joy. The FRAM save technology ensures you never lose your progress, and the Golden Dragon mode unlocks high-difficulty content, boosting replay value significantly. For JRPG enthusiasts, this heartfelt title is an absolute must-play.
Was this helpful? - Dana M.Verified Buyer1 week agoRated 5 out of 5 starsFav game on chromatic
You need to play this!
Was this helpful? - Giuseppe P.Verified Buyer1 week agoRated 5 out of 5 starsBest rpg
How exciting to play a fantastic new game for Gameboy Colour. I love the cardboard packaging and the manuals.
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