Gravitorque DX

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Gravitorque DX

You play as an astronaut who suffers a shipwreck and is now stranded in space. Use the Gravitational Torque Modifier to manipulate the direction of gravity and walk on walls and ceilings.

There is no jump button. Take on maze-like levels with a gravity-defying ability. Classic platformer logic is literally turned on its head, so you’ll have to adapt your spatial thinking to escape successfully.

You play as an astronaut who suffers a shipwreck and is now stranded in space. Use the Gravitational Torque Modifier to manipulate the direction of gravity and walk on walls and ceilings.

There is no jump button. Take on maze-like levels with a gravity-defying ability. Classic platformer logic is literally turned on its head, so you’ll have to adapt your spatial thinking to escape successfully.

Compatible With

Play original N64® cartridges on any modern display with perfect accuracy.

Compatible With

Cloud Chromatic Sapphire front view

The best way to play Game Boy® and Game Boy Color® games.

  • A unique Gravity Rotation mechanic
  • 40 mind-boggling puzzles
  • 4 visually distinct worlds
  • 40 optional collectibles
  • The Star Challenge - an extra challenge for puzzle connoisseurs

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All 4 of our M64 launch titles: Buck Bumble, Extreme-G: Turbo Fusion, Xeno Crisis, and Xibalba 64.

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About the Developer

Bio

Name / Studio Name

Nikita and Maxim / POLЁT Games

Location

Florida, USA

How It Started

Nikita: I’ve been making games as a hobby since middle school and participated in a bunch of game jams with Maxim. That eventually led to us developing Gravitorque – our first full game.

Other Games / Projects

Nikita: I’ve made several Unity games, mostly for jams. One of my more unique projects was Sky of Isotopes – a VR experience where the table of nuclides is visualized as a starfield, with each star representing an isotope.

Maxim: Outside of our joint work, most of my projects were visual or design-based. Gravitorque is my first completed game project.

Fun Fact

Nikita: When designing Gravitorque’s levels, I’d often draw a random squiggly line and use that as the solution path – then build the puzzle around it.

The Idea

Why I Made This Game

Nikita: Gravitorque started as a nameless 3-level prototype I built in Game Maker Studio back in 2017... and then forgot about. When Maxim and I teamed up again in 2022, I pitched remaking it – and, for fun, we decided to use GB Studio instead of a traditional engine.

What Makes This Game Special

Nikita: Having my game running on a real Game Boy is honestly a dream come true.

Maxim: It’s the first game I’ve ever completed, and that alone makes it special.

You'll Love This If...

You're a puzzle-platformer fan, but it’s accessible enough for casual players too.

Inspiration / Influences

Nikita: Portal was a huge inspiration. Like in Portal, the player has one core tool, and new mechanics come from how puzzles are designed, not from unlocking new powers.

Maxim: The main character was inspired by female characters from Downtown Nekketsu Monogatari. That helped guide the pixel design and made the sprite readable with minimal detail.

Favorite Feature

Nikita: I love the auto-rotation mechanic introduced in the later levels.

Maxim: My favorite part is the third zone, where you explore the inside of a crashed spaceship.

4.8
Rated 4.8 out of 5 stars
Based on 96 reviews
96 reviews
  • Chris F.
    Verified Buyer
    21 seconds ago
    Rated 5 out of 5 stars
    Unique Puzzler

    A lot of fun with this one. Simple premise of using gravity to reach a goal, but lots of creative ideas on how to make it work.

  • Nicholas S.
    Verified Buyer
    20 hours ago
    Rated 5 out of 5 stars
    Great time killer

    Great game for when you just want to sit down and game for ten minutes.

  • Aidan K.
    Verified Buyer
    3 weeks ago
    Rated 4 out of 5 stars
    fun puzzle game

    Haven't had as much of an urge to play it but it's still fun

  • Jack D.
    Verified Buyer
    1 month ago
    Rated 4 out of 5 stars
    Pretty solid puzzle platformer

    I love the aesthetic of this game (and its charm), and it really is quite challenging at times. It's quite refined and fun, as long as you're patient enough to work through the occasional frustration!

  • Halie P.
    Verified Buyer
    1 month ago
    Rated 5 out of 5 stars
    Good game

    This game is super cute and fun. Love it.