First Contact Protocol
First Contact Protocol
A deep-space collision. A spreading contamination. A crew with conflicting goals. As you explore the ship and try to repair it, every choice you make matters. Some decisions combine in unexpected ways, leading to different outcomes.
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A deep-space collision. A spreading contamination. A crew with conflicting goals. As you explore the ship and try to repair it, every choice you make matters. Some decisions combine in unexpected ways, leading to different outcomes.
Compatible With

Play original N64® cartridges on any modern display with perfect accuracy.
Compatible With

The best way to play Game Boy® and Game Boy Color® games.
- Non-linear story shaped by your actions
- A detailed ship with critical systems and hidden areas
- Illustrated 8-bit cutscenes by a comic book artist
- Crew members with their own roles, motives, and personal stakes
- Premium Cartridge
- Instruction Manual
- Chromatic Charm featuring game-specific character
- Genre: Adventure, Puzzle
- Platform: Chromatic
- Developer: Ben Jelter
- Players: Single player
- Play Time: 2+ Hours
- Replayability: Medium
- Supported Languages: English
- Compatible With: Chromatic, Game Boy®, Game Boy Color®
- Target Age: Teen – Ages 13+
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About the Developer
Bio
Name / Studio Name
Ben Jelter
Location
Vermont, USA
How It Started
I’ve been trying to make games for most of my adult life, but programming always felt like a major barrier. Things changed when I discovered GB Studio – it gave me the freedom to create games without needing deep programming knowledge, and that opened the door to more serious development.
Other Games / Projects
The Machine, Unearthed, Metamorphosis Collection, and a few smaller titles.
Fun Fact
I usually start by sketching out a lot of the game on paper. Eventually I realized games are just too complex to track that way – so now I do all my notes and planning in digital tools with infinite canvases. It helps keep everything organized without running out of space!
The Idea
Why I Made This Game
I wanted to tell a grounded sci-fi story on a more intimate scale – something smaller, more character-focused.
What Makes This Game Special
It’s the first game I’ve made using GB Studio 4, and the improvements to the engine were exciting to work with. Compared to my earlier projects, I was able to do a lot more visually, and it was fun pushing those boundaries.
You'll Love This If...
You're a fan of sci-fi, a puzzle lover, or a player who enjoys games with strong character motivations and interpersonal dynamics.
Inspiration / Influences
There are definitely parts that echo Metal Gear, especially in the stealth and movement design. The visual style is loosely inspired by the original Alien – grimy, grounded sci-fi with atmosphere.
Favorite Feature
Without giving too much away, the game includes some creative and surprising ways to get from point A to point B. Those mechanics keep things unexpected and playful.
- Will4 minutes agoRated 5 out of 5 stars5 Stars
Just finished my first play through and can’t wait to see what other endings I get.
Was this helpful? - Samuel B.Verified Buyer4 days agoRated 5 out of 5 starsGreat Game
Super fun and the graphics are super nice.
Was this helpful? - Johnathan F.Verified Buyer6 days agoRated 5 out of 5 starsFCP
Followed protocol
Was this helpful? - Jonathon N.Verified Buyer6 days agoRated 4 out of 5 starsThis Game is Rad!
Great game design all around. You play as a glob of alien goop. That sounds pretty basic, but this game is next level.
Was this helpful? - Stanley L.Verified Buyer6 days agoRated 5 out of 5 starsFirst contact protocol
Very fun near metroidvania feel. Hard to put down. I love the homage to other games in its genre.
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