First Contact Protocol
An adventure-puzzle game with branching choices, cinematic cutscenes, and a crew fighting to survive aboard a damaged starship.
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A deep-space collision. A spreading contamination. A crew with conflicting goals. As you explore the ship and try to repair it, every choice you make matters. Some decisions combine in unexpected ways, leading to different outcomes.
- Non-linear story shaped by your actions
- A detailed ship with critical systems and hidden areas
- Illustrated 8-bit cutscenes by a comic book artist
- Crew members with their own roles, motives, and personal stakes
- Premium Cartridge
- Instruction Manual
- Chromatic Charm featuring game-specific character
- Genre: Adventure, Puzzle
- Platform: Chromatic
- Developer: Ben Jelter
- Players: Single player
- Play Time: 2+ Hours
- Replayability: Medium
- Supported Languages: English
- Compatible With: Chromatic, Game Boy®, Game Boy Color®
- Target Age: Teen – Ages 13+
About the Developer
Bio
Name / Studio Name
Ben Jelter
Location
Vermont, USA
How It Started
I’ve been trying to make games for most of my adult life, but programming always felt like a major barrier. Things changed when I discovered GB Studio – it gave me the freedom to create games without needing deep programming knowledge, and that opened the door to more serious development.
Other Games / Projects
The Machine, Unearthed, Metamorphosis Collection, and a few smaller titles.
Fun Fact
I usually start by sketching out a lot of the game on paper. Eventually I realized games are just too complex to track that way – so now I do all my notes and planning in digital tools with infinite canvases. It helps keep everything organized without running out of space!
The Idea
Why I Made This Game
I wanted to tell a grounded sci-fi story on a more intimate scale – something smaller, more character-focused.
What Makes This Game Special
It’s the first game I’ve made using GB Studio 4, and the improvements to the engine were exciting to work with. Compared to my earlier projects, I was able to do a lot more visually, and it was fun pushing those boundaries.
You'll Love This If...
You're a fan of sci-fi, a puzzle lover, or a player who enjoys games with strong character motivations and interpersonal dynamics.
Inspiration / Influences
There are definitely parts that echo Metal Gear, especially in the stealth and movement design. The visual style is loosely inspired by the original Alien – grimy, grounded sci-fi with atmosphere.
Favorite Feature
Without giving too much away, the game includes some creative and surprising ways to get from point A to point B. Those mechanics keep things unexpected and playful.
- Joseba O.Verified Buyer4 hours agoRated 5 out of 5 starsThe sci-fi adventure the Chromatic needed
First Contact Protocol totally flips the sci-fi trope, you play as the alien for once. The nonlinear story keeps you coming back to see different endings and the stealth mechanics feel surprisingly tight. Easily one of the most unique games in the Chromatic library
Was this helpful? - Curtis M.Verified BuyerYesterdayRated 5 out of 5 stars9/10 Game
Really neat story, fun character to play as. Clever puzzles and game interactions, with a really cool replay mechanic!
Was this helpful? - Lucas D.Verified Buyer4 days agoRated 5 out of 5 starsFantastic!
Such an interesting take on a puzzle game with narrative! I couldn't put it down from the first time I popped it in! And great replay ability!
Was this helpful? - Logan B.Verified Buyer5 days agoRated 5 out of 5 starsDifferent and Fun
Super cool, hard to see your blob. Otherwise good to go.
Was this helpful? - Toby1 week agoRated 5 out of 5 stars5 Stars
Instantly one of my favorite GBC games, must-own for the chromatic. Unique gameplay that isnt focused around reflexes or platforming, but puzzles and storytelling. I love it and I love being eaten by a cat
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