First Contact Protocol
First Contact Protocol
A deep-space collision. A spreading contamination. A crew with conflicting goals. As you explore the ship and try to repair it, every choice you make matters. Some decisions combine in unexpected ways, leading to different outcomes.
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A deep-space collision. A spreading contamination. A crew with conflicting goals. As you explore the ship and try to repair it, every choice you make matters. Some decisions combine in unexpected ways, leading to different outcomes.
Compatible With

Play original N64® cartridges on any modern display with perfect accuracy.
Compatible With

The best way to play Game Boy® and Game Boy Color® games.
- Non-linear story shaped by your actions
- A detailed ship with critical systems and hidden areas
- Illustrated 8-bit cutscenes by a comic book artist
- Crew members with their own roles, motives, and personal stakes
- Premium Cartridge
- Instruction Manual
- Chromatic Charm featuring game-specific character
- Genre: Adventure, Puzzle
- Platform: Chromatic
- Developer: Ben Jelter
- Players: Single player
- Play Time: 2+ Hours
- Replayability: Medium
- Supported Languages: English
- Compatible With: Chromatic, Game Boy®, Game Boy Color®
- Target Age: Teen – Ages 13+
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About the Developer
Bio
Name / Studio Name
Ben Jelter
Location
Vermont, USA
How It Started
I’ve been trying to make games for most of my adult life, but programming always felt like a major barrier. Things changed when I discovered GB Studio – it gave me the freedom to create games without needing deep programming knowledge, and that opened the door to more serious development.
Other Games / Projects
The Machine, Unearthed, Metamorphosis Collection, and a few smaller titles.
Fun Fact
I usually start by sketching out a lot of the game on paper. Eventually I realized games are just too complex to track that way – so now I do all my notes and planning in digital tools with infinite canvases. It helps keep everything organized without running out of space!
The Idea
Why I Made This Game
I wanted to tell a grounded sci-fi story on a more intimate scale – something smaller, more character-focused.
What Makes This Game Special
It’s the first game I’ve made using GB Studio 4, and the improvements to the engine were exciting to work with. Compared to my earlier projects, I was able to do a lot more visually, and it was fun pushing those boundaries.
You'll Love This If...
You're a fan of sci-fi, a puzzle lover, or a player who enjoys games with strong character motivations and interpersonal dynamics.
Inspiration / Influences
There are definitely parts that echo Metal Gear, especially in the stealth and movement design. The visual style is loosely inspired by the original Alien – grimy, grounded sci-fi with atmosphere.
Favorite Feature
Without giving too much away, the game includes some creative and surprising ways to get from point A to point B. Those mechanics keep things unexpected and playful.
- Adam L.Verified Buyer2 days agoRated 4 out of 5 starsFun new game
This is a fun game and nice to have in my library.
Was this helpful? - Montee F.Verified Buyer3 days agoRated 5 out of 5 starsFun
Good puzzler
Was this helpful? - Kevin T.Verified Buyer5 days agoRated 5 out of 5 starsMy favorite of the Chromatic games so far.
I've been dying to play a short game that has tons of story branches. It scratches that itch. It's interesting enough that you're not upset when you have to close off certain options to continue, but it's short enough that you can go back and try other things. It's really cool. I feel like there's tons to see.
Was this helpful? - Erik E.Verified Buyer1 week agoRated 5 out of 5 starsFun puzzle game!
Fun puzzle game!
Was this helpful? - Anton H.Verified Buyer1 week agoRated 5 out of 5 starsGood game
I think it’s a good puzzle game with strong narrative design and story telling
Was this helpful?