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4.9
Rated 4.9 out of 5 stars
11 Reviews

Gravitorque DX

Regular price $39.99 USD
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A puzzle platformer where you control gravity instead of jumping, solving mind-bending levels across four distinct worlds.

You play as an astronaut who suffers a shipwreck and is now stranded in space. Use the Gravitational Torque Modifier to manipulate the direction of gravity and walk on walls and ceilings.

There is no jump button. Take on maze-like levels with a gravity-defying ability. Classic platformer logic is literally turned on its head, so you’ll have to adapt your spatial thinking to escape successfully.

  • A unique Gravity Rotation mechanic
  • 40 mind-boggling puzzles
  • 4 visually distinct worlds
  • 40 optional collectibles
  • The Star Challenge - an extra challenge for puzzle connoisseurs
  • Premium Cartridge
  • Instruction Manual
  • Chromatic Charm featuring game-specific character
  • Genre: Puzzle Platformer
  • Platform: Chromatic
  • Developer: POLËT
  • Players: Single player
  • Play Time: 3 Hours
  • Replayability: Medium
  • Supported Languages: English
  • Compatible With: Chromatic, Game Boy®, Game Boy Color®
  • Target Age: Everyone
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Gravitorque DX

About the Developer

Bio

Name / Studio Name

Nikita and Maxim / POLЁT Games

Location

Florida, USA

How It Started

Nikita: I’ve been making games as a hobby since middle school and participated in a bunch of game jams with Maxim. That eventually led to us developing Gravitorque – our first full game.

Other Games / Projects

Nikita: I’ve made several Unity games, mostly for jams. One of my more unique projects was Sky of Isotopes – a VR experience where the table of nuclides is visualized as a starfield, with each star representing an isotope.

Maxim: Outside of our joint work, most of my projects were visual or design-based. Gravitorque is my first completed game project.

Fun Fact

Nikita: When designing Gravitorque’s levels, I’d often draw a random squiggly line and use that as the solution path – then build the puzzle around it.

The Idea

Why I Made This Game

Nikita: Gravitorque started as a nameless 3-level prototype I built in Game Maker Studio back in 2017... and then forgot about. When Maxim and I teamed up again in 2022, I pitched remaking it – and, for fun, we decided to use GB Studio instead of a traditional engine.

What Makes This Game Special

Nikita: Having my game running on a real Game Boy is honestly a dream come true.

Maxim: It’s the first game I’ve ever completed, and that alone makes it special.

You'll Love This If...

You're a puzzle-platformer fan, but it’s accessible enough for casual players too.

Inspiration / Influences

Nikita: Portal was a huge inspiration. Like in Portal, the player has one core tool, and new mechanics come from how puzzles are designed, not from unlocking new powers.

Maxim: The main character was inspired by female characters from Downtown Nekketsu Monogatari. That helped guide the pixel design and made the sprite readable with minimal detail.

Favorite Feature

Nikita: I love the auto-rotation mechanic introduced in the later levels.

Maxim: My favorite part is the third zone, where you explore the inside of a crashed spaceship.

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4.9
Rated 4.9 out of 5 stars
Based on 11 reviews
11 reviews
  • Chad E.
    Verified Buyer
    15 seconds ago
    Rated 5 out of 5 stars
    Puzzles Galore

    fantastic and interesting puzzle game that is challenging and fun

  • Justin M.
    Verified Buyer
    Yesterday
    Rated 5 out of 5 stars
    ReRelease!!!

    Great deluxe version

  • Nicola W.
    Verified Buyer
    Yesterday
    Rated 5 out of 5 stars
    Great game

    Highly recommend

  • Zach H.
    Verified Buyer
    3 days ago
    Rated 5 out of 5 stars
    Another Charm added to the collection!

    As always, another great Modretro game. I love the packaging that each of the games comes in, with its own manual and a charm that is connected to the game's theme. I'm looking forward to their next release!

  • Stephen J.
    Verified Buyer
    4 days ago
    Rated 5 out of 5 stars
    Still sealed

    I haven’t opened this game yet. Still making my way through the other releases, but I am looking forward to seeing more of the new stuff coming out.