Self Simulated
A high-speed precision platformer with over 100 levels, customizable assists, and a story about reclaiming your lost identity.
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You wake up inside a machine, stripped of memory and identity. You are a digital copy of yourself, fighting through level after level to reclaim your past. Fast movement, instant retries, and high-precision platforming make this a pure test of reflexes and focus.
Play the demo here.
- Fast-paced platforming with tight controls
- Over 100 levels filled with enemies and traps
- Assist settings like triple jump and auto-stomp
- Hardcore mode resets the game when hit
- Built-in speedrun timer
- Auto-save after each level
- Optional tip system and progress counters
- Premium Cartridge
- Instruction Manual
- Chromatic Charm featuring game-specific character
- Genre: Platformer
- Platform: Chromatic
- Developer: 2nd Law Games
- Players: Single player
- Play Time: 2+ Hours
- Replayability: High
- Supported Languages: English
- Compatible With: Chromatic, Game Boy Color®
- Target Age: Everyone 10+
About the Developer
Bio
Name / Studio Name
Martin Cremerius-Gauer / 2nd Law Games
Location
Duisburg, Germany
How It Started
It started as an idea to build a playable portfolio for my personal website – and that’s when I discovered GB Studio. From there, I was hooked.
Other Games / Projects
Self Simulated is my first “real” video game. Since then, I’ve started work on Fuse Dash, an arcade-style action platformer for the Game Boy Color that’s still in development. I’ve also helped with level design and QA testing for other indie devs' projects along the way.
Fun Fact
Self Simulated was made while camping across Europe – Italy, Norway, Denmark, England, Scotland, and the Netherlands. I worked entirely on my laptop while on the road. Oh, and my wife designed two of the levels!
The Idea
Why I Made This Game
Making a video game has always been a dream of mine. After watching Game Maker’s Toolkit’s video “Why Does Celeste Feel So Good to Play?”, I wanted to try building a platformer that felt just as smooth and satisfying – on the Game Boy Color, no less.
What Makes This Game Special
Just the fact that it exists! When I look back at the time, effort, and learning that went into Self Simulated, it honestly feels like a miracle. Like – I made a video game! That’s freaking awesome.
You'll Love This If...
You enjoy tight, responsive platformers – especially if you like mastering precise controls.
Inspiration / Influences
My aim was to create something that feels like a mix between Celeste and Katana Zero – but on the GBC.
Favorite Feature
Definitely the assist settings. They let players tweak the game’s difficulty to match their play style, which makes it more accessible without compromising the core experience.
- Dustin P.Verified Buyer21 seconds agoRated 5 out of 5 starsExcellent game
Tight. Rewarding. Good for a few minutes or a few hours. Excellent save setup you never have to think about or worry about.
Was this helpful? - Joseba O.Verified BuyerYesterdayRated 5 out of 5 stars100+ levels of pure punishment, in the best way
Self Simulated is brutally addictive. Over 100 levels of high precision platforming that will test your patience but keep you hooked. The story about reclaiming your identity adds a nice touch, and the accessibility options are a smart move for those who need a little help. Hard but fair, just how it should be.
Was this helpful? - Curtis M.Verified BuyerYesterdayRated 5 out of 5 starsAmazing New Title
Might be one of my favorite platforms on this era of console. Super smooth gameplay, amazing music, and fun easter eggs!
Was this helpful? - Matt B.Verified Buyer4 days agoRated 5 out of 5 starsGreat Handheld Game
This game is just fun, with an interesting setting, great old school graphics, and tight controls. Recommended for anyone looking for some old school gaming action.
Was this helpful? - Nicholas E.Verified Buyer4 days agoRated 5 out of 5 starsOne of the best modern GB games
An incredibly fun and rewarding game. There's nothing like this in the original Game Boy library. The controls are intuitive and tight, and the difficulty is just right; very challenging, but you don't get punished for failure like so many classic games. More importantly, it never feels cheap - failure is always your fault, not the game's. The sense of progression is incredibly satisfying, making you feel like a badass when you master a level. It's also perfect for quick play sessions, just what you want from a portable title.
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